Seed
0
New
Seabed
Coast
Plains
Foothills
Rock
Snow
Low
High
Dry
Shallow
Deep
Alluvium
Sandstone
Bedrock
Alluvium
Sandstone
Bedrock
Low
High
Still
Flow
Fast
Terrain
Height
Water
Material
3D
Contours
Layers
Pressure
Velocity
Faults
⏸
Yr
0
T carve · F flow · Scroll zoom
0.0
Tools
Seed
Yr
⏸
New
1:1
Tools
Pan
Carve
Source
Dig
Raise
Size
3
Strength
40
💧
Source
Flow Rate:
0.06
Delete Source
⚙
Preset 1
Preset 2
Preset 3
Preset 4
Preset 5
Preset 6
Reset All Defaults
Display
Water Opacity
Simulation
Erodibility
Hardness Depth
Flow Rate
Flow Physics
Gravity
?
10.0
Timestep
?
0.35
Spring Rate
?
0.020
Viscous Damp
?
0.98
Water Loss
Evaporation
?
0.010
Absorption
?
0.0010
Stagnant / Moving
Still Evap
?
3.0
Still Absorb
?
2.00
Flow Evap
?
0.100
Flow Absorb
?
0.050
Erosion
Water Min
?
0.0001
Speed Min
?
0.001
Capacity
?
0.15
Erosion
?
0.080
Deposition
?
0.020
Smoothing
?
0.005
Slope Collapse
?
5
Talus Noise
?
80
Repose Min
?
0.020
Repose Max
?
0.050
Vert Erode
Vert Erode
Meander
Asymmetry
?
2.0
Lateral Rate
?
1.5
Still / Flowing
Still Lateral
?
0.10
Flow Lateral
?
1.00
Tectonics
Plate Speed
?
0.0
Uplift Rate
?
0.005
Rift Rate
?
0.0004
Quake Thresh
?
2.0
Fault Erosion
?
0.010
Rendering
Height Scale
0.25
Water Thresh
?
0.0010
Pressure Wt
?
0.30
×
New Terrain
Test 25x25
River Preset
Type
Test
Valley
Flood
Island
Cont.
Mtn
Seed
Rand
Map Size (km)
25 km (500×500)
Terrain
Smoothness
6
Roughness
50
Mountain Ht
50
Valley Depth
55
Sea Level
20
Plates
auto
Erosion Detail
1.0
Water
Rainfall
20
Force ocean corner
Start with water sources
Generate